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	<title>Comments on: Indie &#124; A Boy and his Blueberry</title>
	<atom:link href="http://resolution-magazine.co.uk/content/a-boy-and-his-blueberry/feed/" rel="self" type="application/rss+xml" />
	<link>http://resolution-magazine.co.uk/content/a-boy-and-his-blueberry/</link>
	<description>Resolution Magazine: Diverse commentary on video games. Previews, reviews, articles and more.</description>
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		<title>By: Indie &#124; Dear Keita &#124; Resolution Magazine</title>
		<link>http://resolution-magazine.co.uk/content/a-boy-and-his-blueberry/#comment-23962</link>
		<dc:creator>Indie &#124; Dear Keita &#124; Resolution Magazine</dc:creator>
		<pubDate>Sun, 08 Nov 2009 01:14:50 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=1653#comment-23962</guid>
		<description>[...] and the history behind the term is too long and detailed to shake off. Noby Noby Boy, as I’ve outlined previously, is the arch-non-game-game. It’s not a game in that there are virtually no rules besides the [...]</description>
		<content:encoded><![CDATA[<p>[...] and the history behind the term is too long and detailed to shake off. Noby Noby Boy, as I’ve outlined previously, is the arch-non-game-game. It’s not a game in that there are virtually no rules besides the [...]</p>
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		<title>By: BigJonno</title>
		<link>http://resolution-magazine.co.uk/content/a-boy-and-his-blueberry/#comment-9109</link>
		<dc:creator>BigJonno</dc:creator>
		<pubDate>Thu, 02 Jul 2009 10:41:14 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=1653#comment-9109</guid>
		<description>I was very impressed with the Blueberry Garden demo. I went in with no preconceptions, no idea what the game was like, and just got lost in it. It was a perfect balance between sandbox gameplay and self-appointed, short-term goals.

More games as toys, please!</description>
		<content:encoded><![CDATA[<p>I was very impressed with the Blueberry Garden demo. I went in with no preconceptions, no idea what the game was like, and just got lost in it. It was a perfect balance between sandbox gameplay and self-appointed, short-term goals.</p>
<p>More games as toys, please!</p>
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		<title>By: Dan</title>
		<link>http://resolution-magazine.co.uk/content/a-boy-and-his-blueberry/#comment-9064</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Mon, 29 Jun 2009 09:52:11 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=1653#comment-9064</guid>
		<description>The thing I love most about reso is your even coverage between major AAA titles and little indie games. My interest in them is at an all time high and its all down to you guys, so thank you very much :)

Great article too!</description>
		<content:encoded><![CDATA[<p>The thing I love most about reso is your even coverage between major AAA titles and little indie games. My interest in them is at an all time high and its all down to you guys, so thank you very much :)</p>
<p>Great article too!</p>
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		<title>By: Fraser</title>
		<link>http://resolution-magazine.co.uk/content/a-boy-and-his-blueberry/#comment-9055</link>
		<dc:creator>Fraser</dc:creator>
		<pubDate>Sun, 28 Jun 2009 17:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=1653#comment-9055</guid>
		<description>Thanks for leaving a sympathy comment Lewis, my article was getting lonely :(</description>
		<content:encoded><![CDATA[<p>Thanks for leaving a sympathy comment Lewis, my article was getting lonely :(</p>
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		<title>By: Lewis Denby</title>
		<link>http://resolution-magazine.co.uk/content/a-boy-and-his-blueberry/#comment-9048</link>
		<dc:creator>Lewis Denby</dc:creator>
		<pubDate>Sun, 28 Jun 2009 11:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=1653#comment-9048</guid>
		<description>Exactly the sort of in-depth analysis I love. Top work, McMillan!</description>
		<content:encoded><![CDATA[<p>Exactly the sort of in-depth analysis I love. Top work, McMillan!</p>
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