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Articles

Is voice acting destroying the medium? Do games need to shut up?

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J.D. Richardson shields his eyes against the bright light of nostalgia, as he returns to Troika's final breath...

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In the first of a series of articles examining the ways in which games explore complex political issues, Andy Johnson discusses videogames' treatment of terrorism.

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16-Bit Boy Michael Sterrett harks back to the days of irrefutably crap - yet strangely enthralling - videogames.

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Podcast time, where J.D. Richardson and Lewis Denby talk for bloody ages. A particularly rambling one, we're afraid. We just don't know when to stop...

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Do videogames need to grow up when it comes to representing death? Lewis Denby sits down with an esteemed bunch to debate the issue...

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Yep, we've changed again. But before you lynch us to death and back, let us explain why...

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Lewis Denby and J.D. Richardson grab some beer and a microphone. Oh dear...

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Sometimes, as J.D. Richardson's been discovering, the most intriguing stories come in the form of weird ASCII games...

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With the release of Tale of Tales' odd little adventure game this month, the internet has been awash with angry speculation as to what the game is really about...

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Do too many multiplayer games appeal to our darker sides? 16-Bit Boy Michael Sterrett thinks they might...

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Can inferior games sometimes provide the most lasting memories? Lewis Denby thinks so, as long as you're prepared to commit...

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Andy Johnson goes back in time to learn some lessons from the FPS grandfathers...

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