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	<title>Comments on: Hands-on: Korsakovia</title>
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		<title>By: Jonathan Curiel</title>
		<link>http://resolution-magazine.co.uk/content/hands-on-korsakovia/#comment-2901</link>
		<dc:creator>Jonathan Curiel</dc:creator>
		<pubDate>Sat, 30 May 2009 05:58:56 +0000</pubDate>
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		<description>Just &quot;played&quot; through &#039;Dear Esther&#039; and now I&#039;m really looking forward to this!</description>
		<content:encoded><![CDATA[<p>Just &#8220;played&#8221; through &#8216;Dear Esther&#8217; and now I&#8217;m really looking forward to this!</p>
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		<title>By: Interview: Jessica Curry</title>
		<link>http://resolution-magazine.co.uk/content/hands-on-korsakovia/#comment-1154</link>
		<dc:creator>Interview: Jessica Curry</dc:creator>
		<pubDate>Sun, 17 May 2009 21:18:50 +0000</pubDate>
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		<description>[...] Room&#8217;s gameplay experiments before. Dear Esther was hauntingly atmospheric, and Korsakovia is shaping up to be delightfully terrifying. These game mods work against the grain of accepted storytelling methods within the medium, and [...]</description>
		<content:encoded><![CDATA[<p>[...] Room&#8217;s gameplay experiments before. Dear Esther was hauntingly atmospheric, and Korsakovia is shaping up to be delightfully terrifying. These game mods work against the grain of accepted storytelling methods within the medium, and [...]</p>
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