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	<title>Comments on: Hands-on &#124; Star Trek Online</title>
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	<description>Resolution Magazine: Diverse commentary on video games. Previews, reviews, articles and more.</description>
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		<title>By: Global Agenda hands-on preview (PC) &#124; Resolution Magazine</title>
		<link>http://resolution-magazine.co.uk/content/hands-on-star-trek-online/#comment-23663</link>
		<dc:creator>Global Agenda hands-on preview (PC) &#124; Resolution Magazine</dc:creator>
		<pubDate>Sun, 01 Nov 2009 23:29:03 +0000</pubDate>
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		<description>[...] what seem like three accomplished MMOs set for release in the first quarter alone. Global Agenda, Star Trek Online and Star Wars: The Old Republic are all hugely promising titles, and while I really want to play [...]</description>
		<content:encoded><![CDATA[<p>[...] what seem like three accomplished MMOs set for release in the first quarter alone. Global Agenda, Star Trek Online and Star Wars: The Old Republic are all hugely promising titles, and while I really want to play [...]</p>
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		<title>By: Greg Giddens</title>
		<link>http://resolution-magazine.co.uk/content/hands-on-star-trek-online/#comment-23531</link>
		<dc:creator>Greg Giddens</dc:creator>
		<pubDate>Thu, 29 Oct 2009 19:09:16 +0000</pubDate>
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		<description>The animation was dodgy is places I certainly agree, but what I liked about the ground combat so much was how quick and easy it was, and I was genuinely impressed with the friendly AI, they acted independently from you when in battle but stuck close enough with you to not draw enemies into the fray.</description>
		<content:encoded><![CDATA[<p>The animation was dodgy is places I certainly agree, but what I liked about the ground combat so much was how quick and easy it was, and I was genuinely impressed with the friendly AI, they acted independently from you when in battle but stuck close enough with you to not draw enemies into the fray.</p>
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		<title>By: Lewis Denby</title>
		<link>http://resolution-magazine.co.uk/content/hands-on-star-trek-online/#comment-23512</link>
		<dc:creator>Lewis Denby</dc:creator>
		<pubDate>Thu, 29 Oct 2009 11:34:02 +0000</pubDate>
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		<description>See, as I said, I found the ground combat to be... functional, but almost laughable.  I guess that was probably more down to the hideous animation than anything else.</description>
		<content:encoded><![CDATA[<p>See, as I said, I found the ground combat to be&#8230; functional, but almost laughable.  I guess that was probably more down to the hideous animation than anything else.</p>
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