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	<title>Comments on: Indie &#124; Execution</title>
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	<link>http://resolution-magazine.co.uk/content/indie-execution/</link>
	<description>Resolution Magazine: Diverse commentary on video games. Previews, reviews, articles and more.</description>
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		<title>By: Pharmb788</title>
		<link>http://resolution-magazine.co.uk/content/indie-execution/#comment-31228</link>
		<dc:creator>Pharmb788</dc:creator>
		<pubDate>Tue, 27 Apr 2010 09:23:09 +0000</pubDate>
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		<description>Very nice site!</description>
		<content:encoded><![CDATA[<p>Very nice site!</p>
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	<item>
		<title>By: Pharmd121</title>
		<link>http://resolution-magazine.co.uk/content/indie-execution/#comment-31224</link>
		<dc:creator>Pharmd121</dc:creator>
		<pubDate>Tue, 27 Apr 2010 09:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2338#comment-31224</guid>
		<description>Hello! bkgdaae interesting bkgdaae site!</description>
		<content:encoded><![CDATA[<p>Hello! bkgdaae interesting bkgdaae site!</p>
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		<title>By: TheCube</title>
		<link>http://resolution-magazine.co.uk/content/indie-execution/#comment-18307</link>
		<dc:creator>TheCube</dc:creator>
		<pubDate>Fri, 14 Aug 2009 02:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2338#comment-18307</guid>
		<description>I read a comment from the guy who made this game.  He has a fascination with the different applications of death in games (He also made Karoshi, a game where the goal is to kill yourself, and my personal favorite, Deaths, in which 50 of the deaths of players who came before you are stored on your screen, and you have to use their body parts to pass certain obstacles.)

I don&#039;t think this game is a statement, or work of art, as much as it is an exploration on the idea of death in games.  It&#039;s not trying to make you feel bad, it&#039;s just taking an established gamey idea (that death is either inconsequential or impermanent) and standing it on its head, just to see what happens.</description>
		<content:encoded><![CDATA[<p>I read a comment from the guy who made this game.  He has a fascination with the different applications of death in games (He also made Karoshi, a game where the goal is to kill yourself, and my personal favorite, Deaths, in which 50 of the deaths of players who came before you are stored on your screen, and you have to use their body parts to pass certain obstacles.)</p>
<p>I don&#8217;t think this game is a statement, or work of art, as much as it is an exploration on the idea of death in games.  It&#8217;s not trying to make you feel bad, it&#8217;s just taking an established gamey idea (that death is either inconsequential or impermanent) and standing it on its head, just to see what happens.</p>
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	<item>
		<title>By: fluffy bunny</title>
		<link>http://resolution-magazine.co.uk/content/indie-execution/#comment-16979</link>
		<dc:creator>fluffy bunny</dc:creator>
		<pubDate>Sun, 09 Aug 2009 16:32:47 +0000</pubDate>
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		<description>I won back when I played it. Obviously. Why would I kill a helpless human being? There are virtually no valid reasons for doing that, and the game didn&#039;t even try to give me one.</description>
		<content:encoded><![CDATA[<p>I won back when I played it. Obviously. Why would I kill a helpless human being? There are virtually no valid reasons for doing that, and the game didn&#8217;t even try to give me one.</p>
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	<item>
		<title>By: Jazmeister</title>
		<link>http://resolution-magazine.co.uk/content/indie-execution/#comment-16877</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Sun, 09 Aug 2009 09:09:25 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2338#comment-16877</guid>
		<description>I agree. It&#039;s more of a sermon than an argument. Man, what is with games that permanently close themselves off once you play them a certain way or make a certain decision?</description>
		<content:encoded><![CDATA[<p>I agree. It&#8217;s more of a sermon than an argument. Man, what is with games that permanently close themselves off once you play them a certain way or make a certain decision?</p>
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