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	<title>Comments on: Resurrection: Planescape: Torment</title>
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	<description>Resolution Magazine: Diverse commentary on video games. Previews, reviews, articles and more.</description>
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		<title>By: UK_John</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-33312</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Tue, 08 Jun 2010 13:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-33312</guid>
		<description>Well, there has to be a reason that 10+ years ago a sub 30 hour game was seen as short and not good value and was usually marked down for it in reviews, and now 12 hour games like Dead Space and Mirror&#039;s Edge quite often will get a quote in the review somewhere about &#039;length of gameplay being par for the course&#039;! Who decided that 12 hour games for my $60 was &#039;par for the course&#039;? Who asked me if I wanted to go from big boxes to DVD cases? Who is asking gamers if we prefer PDF manuals to printed manuals, which seems to becoming the norm? 

The industry just foists upon us and the gaming media refuse to confront them. 

Due to all the above, you&#039;re &#039;10&#039;s of hours&#039; struck a chord.

Mainstream PC gaming is coming to an end. There are hardly any stores (in the UK) that carry PC titles, and those that still do have displays 1/4 of what they had 2-3 years ago. 99% of PC games are console conversions, and if it wasn&#039;t for Eastern Europe, we would have PC only games any more. Because consoles don&#039;t have a keyboard and no developer is going to release a 4 DVD PC only game (to have a Planescape with all speech), there is zero chance of another Planescape or anything like it.

So with a dumbed down multiformat, produce for the lowest denominator gaming, and the demand from reviewers all the time for hand-holding, smaller, shorter games, I don&#039;t hold out hope for gaming in general and PC gaming in particular.</description>
		<content:encoded><![CDATA[<p>Well, there has to be a reason that 10+ years ago a sub 30 hour game was seen as short and not good value and was usually marked down for it in reviews, and now 12 hour games like Dead Space and Mirror&#8217;s Edge quite often will get a quote in the review somewhere about &#8216;length of gameplay being par for the course&#8217;! Who decided that 12 hour games for my $60 was &#8216;par for the course&#8217;? Who asked me if I wanted to go from big boxes to DVD cases? Who is asking gamers if we prefer PDF manuals to printed manuals, which seems to becoming the norm? </p>
<p>The industry just foists upon us and the gaming media refuse to confront them. </p>
<p>Due to all the above, you&#8217;re &#8217;10&#8217;s of hours&#8217; struck a chord.</p>
<p>Mainstream PC gaming is coming to an end. There are hardly any stores (in the UK) that carry PC titles, and those that still do have displays 1/4 of what they had 2-3 years ago. 99% of PC games are console conversions, and if it wasn&#8217;t for Eastern Europe, we would have PC only games any more. Because consoles don&#8217;t have a keyboard and no developer is going to release a 4 DVD PC only game (to have a Planescape with all speech), there is zero chance of another Planescape or anything like it.</p>
<p>So with a dumbed down multiformat, produce for the lowest denominator gaming, and the demand from reviewers all the time for hand-holding, smaller, shorter games, I don&#8217;t hold out hope for gaming in general and PC gaming in particular.</p>
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		<title>By: Lewis Denby</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-33299</link>
		<dc:creator>Lewis Denby</dc:creator>
		<pubDate>Tue, 08 Jun 2010 08:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-33299</guid>
		<description>UK_John: Um, I fear you may have misunderstood what I was saying. My complaint wasn&#039;t that the game is too long. I was saying - and it&#039;s something I&#039;ve yet to meet anyone who disagrees with, even the most passionate Planescape fans - that its opening is considerably less interesting than the game ends up being, and to get to the really fantastic stuff you&#039;ve got get through a very substantial section beforehand. It&#039;s not a /bad/ section, by any means - my point was that I&#039;ve played that opening so many times that I&#039;m not so compelled any more to chug through that to get to the rest.

With regards to the &quot;Save anywhere&quot; thing, I have no idea what relevance that has to anything.</description>
		<content:encoded><![CDATA[<p>UK_John: Um, I fear you may have misunderstood what I was saying. My complaint wasn&#8217;t that the game is too long. I was saying &#8211; and it&#8217;s something I&#8217;ve yet to meet anyone who disagrees with, even the most passionate Planescape fans &#8211; that its opening is considerably less interesting than the game ends up being, and to get to the really fantastic stuff you&#8217;ve got get through a very substantial section beforehand. It&#8217;s not a /bad/ section, by any means &#8211; my point was that I&#8217;ve played that opening so many times that I&#8217;m not so compelled any more to chug through that to get to the rest.</p>
<p>With regards to the &#8220;Save anywhere&#8221; thing, I have no idea what relevance that has to anything.</p>
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		<title>By: UK_John</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-33281</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Sun, 06 Jun 2010 20:43:58 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-33281</guid>
		<description>I am fed up with the fake excuse of &#039;having to spend 10&#039;s of hours&#039; playing a game. This is an invite every time for $60 12 hour games that you finish in a weekend and a total gaming rip-off.

What isn&#039;t said, a such obvious thing not to say, is that most games that take &#039;10&#039;s of hours&#039; to complete have an option called &#039;save anywhere anytime&#039;!

Having that statement about &#039;10&#039;s of hours needed&#039; right at the start turned me off from reading the rest; as despite PS:T being the opposite, it shows this reviewer to be a cop out to the mainstream.</description>
		<content:encoded><![CDATA[<p>I am fed up with the fake excuse of &#8216;having to spend 10&#8217;s of hours&#8217; playing a game. This is an invite every time for $60 12 hour games that you finish in a weekend and a total gaming rip-off.</p>
<p>What isn&#8217;t said, a such obvious thing not to say, is that most games that take &#8217;10&#8217;s of hours&#8217; to complete have an option called &#8217;save anywhere anytime&#8217;!</p>
<p>Having that statement about &#8217;10&#8217;s of hours needed&#8217; right at the start turned me off from reading the rest; as despite PS:T being the opposite, it shows this reviewer to be a cop out to the mainstream.</p>
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		<title>By: Les</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-31161</link>
		<dc:creator>Les</dc:creator>
		<pubDate>Sun, 25 Apr 2010 08:59:35 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-31161</guid>
		<description>Bit late to the fray but here you go.

If you have the original retail version of Planescape and want to run it on modern hardware at high resolution (I&#039;m currently running it at 1280x1024 using the method below) follow the instruction at the below link.

http://thunderpeel2001.blogspot.com/search/label/game%20fixes</description>
		<content:encoded><![CDATA[<p>Bit late to the fray but here you go.</p>
<p>If you have the original retail version of Planescape and want to run it on modern hardware at high resolution (I&#8217;m currently running it at 1280&#215;1024 using the method below) follow the instruction at the below link.</p>
<p><a href="http://thunderpeel2001.blogspot.com/search/label/game%20fixes" rel="nofollow">http://thunderpeel2001.blogspot.com/search/label/game%20fixes</a></p>
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		<title>By: horrorgasm</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-24807</link>
		<dc:creator>horrorgasm</dc:creator>
		<pubDate>Wed, 02 Dec 2009 01:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-24807</guid>
		<description>just played my old copy again a month or two ago. still one of the best rpgs of all time.</description>
		<content:encoded><![CDATA[<p>just played my old copy again a month or two ago. still one of the best rpgs of all time.</p>
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		<title>By: scotty</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-24343</link>
		<dc:creator>scotty</dc:creator>
		<pubDate>Thu, 19 Nov 2009 14:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-24343</guid>
		<description>Incredible game, very depressing and sad but a complete and utter masterpiece. I do agree about the initial hour or so inside the mortuary, I put off playing the game for years because the start just didnt grip me. I then came back and played again and loved the whole thing. The story, characters and dialogue are unmatched in any game and in this day and age we wont be seeing any game come close.</description>
		<content:encoded><![CDATA[<p>Incredible game, very depressing and sad but a complete and utter masterpiece. I do agree about the initial hour or so inside the mortuary, I put off playing the game for years because the start just didnt grip me. I then came back and played again and loved the whole thing. The story, characters and dialogue are unmatched in any game and in this day and age we wont be seeing any game come close.</p>
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		<title>By: Davi</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-24271</link>
		<dc:creator>Davi</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-24271</guid>
		<description>This is my favorite game of all time.
I had it back in the days, but I lost it. I&#039;ve thought about buying it again but now it&#039;s kind of a collectors thing (much like Planescape&#039;s books) and goes for high prices everywhere I look.

I&#039;ll definitely buy a hard copy of this. Now I only need a shop that ships to Brasil...</description>
		<content:encoded><![CDATA[<p>This is my favorite game of all time.<br />
I had it back in the days, but I lost it. I&#8217;ve thought about buying it again but now it&#8217;s kind of a collectors thing (much like Planescape&#8217;s books) and goes for high prices everywhere I look.</p>
<p>I&#8217;ll definitely buy a hard copy of this. Now I only need a shop that ships to Brasil&#8230;</p>
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		<title>By: Hamad</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-24243</link>
		<dc:creator>Hamad</dc:creator>
		<pubDate>Mon, 16 Nov 2009 10:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-24243</guid>
		<description>This is a sure buy for me.
I can&#039;t forget the wonderful time I spent on this game. I played it when it came out almost non-stop and I was so sad when I finished it.</description>
		<content:encoded><![CDATA[<p>This is a sure buy for me.<br />
I can&#8217;t forget the wonderful time I spent on this game. I played it when it came out almost non-stop and I was so sad when I finished it.</p>
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		<title>By: Dallas</title>
		<link>http://resolution-magazine.co.uk/content/resurrection-planescape-torment/#comment-24240</link>
		<dc:creator>Dallas</dc:creator>
		<pubDate>Mon, 16 Nov 2009 08:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3893#comment-24240</guid>
		<description>Planescape proves that (certain) video games can be considered art.</description>
		<content:encoded><![CDATA[<p>Planescape proves that (certain) video games can be considered art.</p>
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