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	<title>Comments on: Review &#124; Dragon Age: Origins</title>
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	<description>Resolution Magazine: Diverse commentary on video games. Previews, reviews, articles and more.</description>
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		<title>By: Dragon Age &#8211; A Love Letter &#171; ElectricDeathRay</title>
		<link>http://resolution-magazine.co.uk/content/review-dragon-age-origins/#comment-24217</link>
		<dc:creator>Dragon Age &#8211; A Love Letter &#171; ElectricDeathRay</dc:creator>
		<pubDate>Sun, 15 Nov 2009 16:18:56 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3819#comment-24217</guid>
		<description>[...] Denby coins a splendid phrase in his review over at Resolution. Dragon Age, he declares, is not non-linear but multi-linear. Snatching the concept right out from [...]</description>
		<content:encoded><![CDATA[<p>[...] Denby coins a splendid phrase in his review over at Resolution. Dragon Age, he declares, is not non-linear but multi-linear. Snatching the concept right out from [...]</p>
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		<title>By: Avast Ye, Mythical Beast. &#171; For the Gamer Good</title>
		<link>http://resolution-magazine.co.uk/content/review-dragon-age-origins/#comment-24216</link>
		<dc:creator>Avast Ye, Mythical Beast. &#171; For the Gamer Good</dc:creator>
		<pubDate>Sun, 15 Nov 2009 15:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3819#comment-24216</guid>
		<description>[...] and mythology. Daniel and Lewis have been asking me recently, and after reading Lewis&#8217; excellent review, most of which I completely agree with, I thought I&#8217;d hit you folks with some thoughts of my [...]</description>
		<content:encoded><![CDATA[<p>[...] and mythology. Daniel and Lewis have been asking me recently, and after reading Lewis&#8217; excellent review, most of which I completely agree with, I thought I&#8217;d hit you folks with some thoughts of my [...]</p>
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		<title>By: Lewis Denby</title>
		<link>http://resolution-magazine.co.uk/content/review-dragon-age-origins/#comment-24069</link>
		<dc:creator>Lewis Denby</dc:creator>
		<pubDate>Wed, 11 Nov 2009 11:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3819#comment-24069</guid>
		<description>It&#039;s worth mentioning that I thought the actual interactions between characters was fantastic.  The banter&#039;s convincing, and the coyness between interested parties is really cute.  But it&#039;s all a means to an end.  I would have been much more impressed if you did that for the whole game, then even right at the end, the girl/guy said &quot;What? Oh, no, no, I don&#039;t like you like /that/.&quot;  Y&#039;know?

(That said, I was pleasantly surprised that an unrelated relationship-thing happened on its own, without my direct influence.  Which I won&#039;t spoil, but it was a really natural moment.)

RE: the gifts - I didn&#039;t notice that.  Is that the case?  All I noticed is that different characters have a preference of which sorts of gifts they like.</description>
		<content:encoded><![CDATA[<p>It&#8217;s worth mentioning that I thought the actual interactions between characters was fantastic.  The banter&#8217;s convincing, and the coyness between interested parties is really cute.  But it&#8217;s all a means to an end.  I would have been much more impressed if you did that for the whole game, then even right at the end, the girl/guy said &#8220;What? Oh, no, no, I don&#8217;t like you like /that/.&#8221;  Y&#8217;know?</p>
<p>(That said, I was pleasantly surprised that an unrelated relationship-thing happened on its own, without my direct influence.  Which I won&#8217;t spoil, but it was a really natural moment.)</p>
<p>RE: the gifts &#8211; I didn&#8217;t notice that.  Is that the case?  All I noticed is that different characters have a preference of which sorts of gifts they like.</p>
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		<title>By: Christos Reid</title>
		<link>http://resolution-magazine.co.uk/content/review-dragon-age-origins/#comment-24068</link>
		<dc:creator>Christos Reid</dc:creator>
		<pubDate>Wed, 11 Nov 2009 11:05:01 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=3819#comment-24068</guid>
		<description>Fantastic review, Lewis, really did emulate my feelings on the game. I started in Orzammar as a Dwarven noble, and loved every minute of it, especially returning later with a Dwarven golem and watching their reactions shift accordingly.

I&#039;m not all the way through yet, though I&#039;ve already had two 12-hours-plus play sessions, As for the romance, dwarf-fellow has fallen for Liliana, and though I&#039;m  not in it for the nudity (I tend to feel very awkward when it crops up, especially the she-demon who seems to enjoy herself a lot, and the werewolf leader), I think their relationship seems pretty impressive. I think because gifts stop having a major effect after two or three, you&#039;re forced to talk to speed things up, and it&#039;s sweet watching her burst into song and then get all embarassed as Grumnir (my toon) tells her it&#039;s lovely and finally gives her a kiss. A little clunky at times, but nice. I plan to have an elf rogue (male) fall in love with one of the male characters too, as I&#039;d like to see if they deal with it any differently.

Great review, expect a blog on it sometime this month.</description>
		<content:encoded><![CDATA[<p>Fantastic review, Lewis, really did emulate my feelings on the game. I started in Orzammar as a Dwarven noble, and loved every minute of it, especially returning later with a Dwarven golem and watching their reactions shift accordingly.</p>
<p>I&#8217;m not all the way through yet, though I&#8217;ve already had two 12-hours-plus play sessions, As for the romance, dwarf-fellow has fallen for Liliana, and though I&#8217;m  not in it for the nudity (I tend to feel very awkward when it crops up, especially the she-demon who seems to enjoy herself a lot, and the werewolf leader), I think their relationship seems pretty impressive. I think because gifts stop having a major effect after two or three, you&#8217;re forced to talk to speed things up, and it&#8217;s sweet watching her burst into song and then get all embarassed as Grumnir (my toon) tells her it&#8217;s lovely and finally gives her a kiss. A little clunky at times, but nice. I plan to have an elf rogue (male) fall in love with one of the male characters too, as I&#8217;d like to see if they deal with it any differently.</p>
<p>Great review, expect a blog on it sometime this month.</p>
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