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	<title>Comments on: Review &#124; Heavy Rain</title>
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	<link>http://resolution-magazine.co.uk/content/review-heavy-rain/</link>
	<description>Resolution Magazine: Diverse commentary on video games. Previews, reviews, articles and more.</description>
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		<title>By: Heavy Pain &#171; The Poisoned Sponge</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-92321</link>
		<dc:creator>Heavy Pain &#171; The Poisoned Sponge</dc:creator>
		<pubDate>Thu, 27 Jan 2011 22:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-92321</guid>
		<description>[...] But first, because I&#8217;m a shameless self-promoter, please, indulge yourself in four and a half thousand words that I had to write about the game in question, w... [...]</description>
		<content:encoded><![CDATA[<p>[...] But first, because I&#8217;m a shameless self-promoter, please, indulge yourself in four and a half thousand words that I had to write about the game in question, w&#8230; [...]</p>
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		<title>By: Why I Want to be a Games Journalist &#171; The Poisoned Sponge</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-30738</link>
		<dc:creator>Why I Want to be a Games Journalist &#171; The Poisoned Sponge</dc:creator>
		<pubDate>Mon, 12 Apr 2010 13:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-30738</guid>
		<description>[...] something grand. I&#8217;m not sure how presumptuous that is, but if things like Sleep is Death and Heavy Rain are indicators of the future, this is the best time to jump on the band-wagon, so to [...]</description>
		<content:encoded><![CDATA[<p>[...] something grand. I&#8217;m not sure how presumptuous that is, but if things like Sleep is Death and Heavy Rain are indicators of the future, this is the best time to jump on the band-wagon, so to [...]</p>
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		<title>By: Al</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28743</link>
		<dc:creator>Al</dc:creator>
		<pubDate>Sun, 14 Mar 2010 16:28:47 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28743</guid>
		<description>If you think of games as you might books and music rather than cars and phones, the objection becomes a lot clearer. Sure, there are format issues in other mediums - VCR vs. Betamax, CD vs. vinyl, etc. - but games are uniquely tied to the platform they are targetting; there are no PS3 bootlegs for XBox. What this means is that people are limited with regards to what they can experience based on how much they&#039;re willing to spend on consumer electronics, which is a boorish pragmatic consideration when faced with something that can change the medium.

And frankly, I think you&#039;re putting far too much emphasis on the quality of the platform. Rarely is it the case that the technical differences between platforms have anything more than an incremental effect on the final product (with the exception of actual qualitative differences, like Wii motion controls, or online stores making smaller games viable). I don&#039;t think the correlation between what is possible technically and what is possible artistically is as strong as you think.</description>
		<content:encoded><![CDATA[<p>If you think of games as you might books and music rather than cars and phones, the objection becomes a lot clearer. Sure, there are format issues in other mediums &#8211; VCR vs. Betamax, CD vs. vinyl, etc. &#8211; but games are uniquely tied to the platform they are targetting; there are no PS3 bootlegs for XBox. What this means is that people are limited with regards to what they can experience based on how much they&#8217;re willing to spend on consumer electronics, which is a boorish pragmatic consideration when faced with something that can change the medium.</p>
<p>And frankly, I think you&#8217;re putting far too much emphasis on the quality of the platform. Rarely is it the case that the technical differences between platforms have anything more than an incremental effect on the final product (with the exception of actual qualitative differences, like Wii motion controls, or online stores making smaller games viable). I don&#8217;t think the correlation between what is possible technically and what is possible artistically is as strong as you think.</p>
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		<title>By: Richenbaum</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28702</link>
		<dc:creator>Richenbaum</dc:creator>
		<pubDate>Sun, 14 Mar 2010 07:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28702</guid>
		<description>well, we all know how valuable the opinion of people who think that &quot;graphic quality = game quality&quot; is.</description>
		<content:encoded><![CDATA[<p>well, we all know how valuable the opinion of people who think that &#8220;graphic quality = game quality&#8221; is.</p>
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		<title>By: Paul</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28456</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 09 Mar 2010 13:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28456</guid>
		<description>I haven&#039;t played the game yet either, and have been guilty of &#039;soapboxing&#039; about it myself, but asking a raft of speculative questions that you don&#039;t even know are relevant... well it&#039;s a bit silly. The proof is in the pudding, and I&#039;m excited to play and find out for myself sometime soon.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played the game yet either, and have been guilty of &#8217;soapboxing&#8217; about it myself, but asking a raft of speculative questions that you don&#8217;t even know are relevant&#8230; well it&#8217;s a bit silly. The proof is in the pudding, and I&#8217;m excited to play and find out for myself sometime soon.</p>
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		<title>By: Episode 37: That&#8217;s Some Heavy Rain : Big Red Potion</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28419</link>
		<dc:creator>Episode 37: That&#8217;s Some Heavy Rain : Big Red Potion</dc:creator>
		<pubDate>Mon, 08 Mar 2010 17:44:16 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28419</guid>
		<description>[...] Heavy Rain: http://vi.deoga.me.uk/2010/02/review-heavy-rain-ps3/ Resolution Review of Heavy Rain: http://resolution-magazine.co.uk/content/review-heavy-rain/ 1UP Review of Heavy Rain: http://www.1up.com/do/reviewPage?cId=3177883 Edge Review of Heavy Rain: [...]</description>
		<content:encoded><![CDATA[<p>[...] Heavy Rain: <a href="http://vi.deoga.me.uk/2010/02/review-heavy-rain-ps3/" rel="nofollow">http://vi.deoga.me.uk/2010/02/review-heavy-rain-ps3/</a> Resolution Review of Heavy Rain: <a href="http://resolution-magazine.co.uk/content/review-heavy-rain/" rel="nofollow">http://resolution-magazine.co.uk/content/review-heavy-rain/</a> 1UP Review of Heavy Rain: <a href="http://www.1up.com/do/reviewPage?cId=3177883" rel="nofollow">http://www.1up.com/do/reviewPage?cId=3177883</a> Edge Review of Heavy Rain: [...]</p>
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		<title>By: James W</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28418</link>
		<dc:creator>James W</dc:creator>
		<pubDate>Mon, 08 Mar 2010 17:08:31 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28418</guid>
		<description>A tremendous read, thanks for that.

But &#039;innovative&#039;? Weren&#039;t the &#039;Choose Your Own Adventure&#039; books knocking about 40 years ago? Granted, you&#039;re twirling a stick to represent fiddling about in your ear or something rather than turning to page 123, but it&#039;s still the same principle.

Mind you, there&#039;s something to be said for transferring the concept to this medium. It would be great if this proved to be as popular (if not as prolific) a medium of storytelling as film or books.</description>
		<content:encoded><![CDATA[<p>A tremendous read, thanks for that.</p>
<p>But &#8216;innovative&#8217;? Weren&#8217;t the &#8216;Choose Your Own Adventure&#8217; books knocking about 40 years ago? Granted, you&#8217;re twirling a stick to represent fiddling about in your ear or something rather than turning to page 123, but it&#8217;s still the same principle.</p>
<p>Mind you, there&#8217;s something to be said for transferring the concept to this medium. It would be great if this proved to be as popular (if not as prolific) a medium of storytelling as film or books.</p>
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		<title>By: xper</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28381</link>
		<dc:creator>xper</dc:creator>
		<pubDate>Sun, 07 Mar 2010 10:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28381</guid>
		<description>:P</description>
		<content:encoded><![CDATA[<p>:P</p>
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		<title>By: Paul</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28369</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Sat, 06 Mar 2010 20:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28369</guid>
		<description>&quot;Which renders what follows quite hollow&quot;.</description>
		<content:encoded><![CDATA[<p>&#8220;Which renders what follows quite hollow&#8221;.</p>
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		<title>By: Christos Reid</title>
		<link>http://resolution-magazine.co.uk/content/review-heavy-rain/#comment-28317</link>
		<dc:creator>Christos Reid</dc:creator>
		<pubDate>Fri, 05 Mar 2010 22:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=4882#comment-28317</guid>
		<description>There&#039;s a difference in between being an &quot;intelligent consumer,&quot; as you so deftly put it, and being someone who&#039;s simply sick of platform exclusives.

I am no fan of monopolies - in fact, a quick search of my name or articles, some even on this website, would have told you as much. My point was simply that it would be nice to have a console that, in a more utopian environment, was owned by everyone, and everyone published on. I wasn&#039;t seriously suggesting we wipe out Sony and Nintendo, but there&#039;s a line between diversity/choice and constant bitching about a console you hate simply because you chose one you&#039;re feeling more than insecure about.

While you&#039;re in the anti-corporate mindset, why not simply research into why one console might be a better idea in a future environment, rather than running with the idea that RIGHT NOW would actually work? I know it won&#039;t, and I&#039;d wager most people would agree. With one console, do you think massive - and imho, illegal - failures to meet customer rights, such as the RROD, would have existed for as long as they have? We live in a world where niche products are labelled &quot;diverse&quot; and are rife with customers suffering financially due to the possessive nature of platform manufacturers over new IPs, and where the only true unbiased platform - the PC - is still largely ignored because the idea of paying the amount X to keep a PC upgraded is ignored  in favour of paying five times the amount, yearly, to buy new consoles and games on varying platforms simply because consumer choice stopped BEING choice once it became a weapon.

It&#039;s all well and good to take up the mantle of the righteous consumer, but when you&#039;re not willing to think any deeper than &quot;those evil bastard CEOs&quot; and research the opinions of those you challenge so self-righteously, it does beg the question: is one console not ALSO a choice, and by your response, are you not monopolising the ideals of those sick of controversy?</description>
		<content:encoded><![CDATA[<p>There&#8217;s a difference in between being an &#8220;intelligent consumer,&#8221; as you so deftly put it, and being someone who&#8217;s simply sick of platform exclusives.</p>
<p>I am no fan of monopolies &#8211; in fact, a quick search of my name or articles, some even on this website, would have told you as much. My point was simply that it would be nice to have a console that, in a more utopian environment, was owned by everyone, and everyone published on. I wasn&#8217;t seriously suggesting we wipe out Sony and Nintendo, but there&#8217;s a line between diversity/choice and constant bitching about a console you hate simply because you chose one you&#8217;re feeling more than insecure about.</p>
<p>While you&#8217;re in the anti-corporate mindset, why not simply research into why one console might be a better idea in a future environment, rather than running with the idea that RIGHT NOW would actually work? I know it won&#8217;t, and I&#8217;d wager most people would agree. With one console, do you think massive &#8211; and imho, illegal &#8211; failures to meet customer rights, such as the RROD, would have existed for as long as they have? We live in a world where niche products are labelled &#8220;diverse&#8221; and are rife with customers suffering financially due to the possessive nature of platform manufacturers over new IPs, and where the only true unbiased platform &#8211; the PC &#8211; is still largely ignored because the idea of paying the amount X to keep a PC upgraded is ignored  in favour of paying five times the amount, yearly, to buy new consoles and games on varying platforms simply because consumer choice stopped BEING choice once it became a weapon.</p>
<p>It&#8217;s all well and good to take up the mantle of the righteous consumer, but when you&#8217;re not willing to think any deeper than &#8220;those evil bastard CEOs&#8221; and research the opinions of those you challenge so self-righteously, it does beg the question: is one console not ALSO a choice, and by your response, are you not monopolising the ideals of those sick of controversy?</p>
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