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	<title>Comments on: Review &#124; Spelunky</title>
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	<link>http://resolution-magazine.co.uk/content/review-spelunky/</link>
	<description>Resolution Magazine: Diverse commentary on video games. Previews, reviews, articles and more.</description>
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		<title>By: Games of the Year 2009: Spelunky &#124; Resolution Magazine</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-25298</link>
		<dc:creator>Games of the Year 2009: Spelunky &#124; Resolution Magazine</dc:creator>
		<pubDate>Thu, 17 Dec 2009 08:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-25298</guid>
		<description>[...] the freeware game that scored a whopping 10/10. And as Resolution looks back at 2009&#8217;s best games, there&#8217;s no doubt in Lewis&#8217; [...]</description>
		<content:encoded><![CDATA[<p>[...] the freeware game that scored a whopping 10/10. And as Resolution looks back at 2009&#8217;s best games, there&#8217;s no doubt in Lewis&#8217; [...]</p>
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		<title>By: Alex Combs</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-24307</link>
		<dc:creator>Alex Combs</dc:creator>
		<pubDate>Wed, 18 Nov 2009 15:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-24307</guid>
		<description>Just a few comments.

The first is that the &quot;Five Finger Discount&quot; section is quite a bit of a spoiler. It&#039;s almost the only thing you can spoil in the game; explaining the consequences when you successfully do steal. I would recommend revising it, to just simply say the game becomes possibly a bit unfair after doing it.

I feel the game is only really unfair the first time you encounter something new. You don&#039;t know what to expect, and it&#039;s usually your doom as a result. But the resulting deaths are usually comical enough that even those are more amusing than frustrating. After that, you know what&#039;s coming and you can avoid it, if you&#039;re clever enough, fast enough, or have the right equipment. You can&#039;t really be killed by anything offscreen, unless you do something unwise such as fall too far (fatal even without spikes) or run too fast (running is only useful when you know where you&#039;re going). There are no insta-deaths you cannot avoid, again assuming you have the rope, bomb, or other tool needed to defeat it. I can count on one hand the number of games where I ran out of a tool I needed after carefully managing my inventory. That&#039;s what makes the game so great: When you die, it&#039;s your fault. You made a mistake. The game wasn&#039;t unfair, you just couldn&#039;t measure up.

Finally, it&#039;s a great review. :-) It captures what makes Spelunky really interesting and fun, despite it being such a simple (in some senses) game.</description>
		<content:encoded><![CDATA[<p>Just a few comments.</p>
<p>The first is that the &#8220;Five Finger Discount&#8221; section is quite a bit of a spoiler. It&#8217;s almost the only thing you can spoil in the game; explaining the consequences when you successfully do steal. I would recommend revising it, to just simply say the game becomes possibly a bit unfair after doing it.</p>
<p>I feel the game is only really unfair the first time you encounter something new. You don&#8217;t know what to expect, and it&#8217;s usually your doom as a result. But the resulting deaths are usually comical enough that even those are more amusing than frustrating. After that, you know what&#8217;s coming and you can avoid it, if you&#8217;re clever enough, fast enough, or have the right equipment. You can&#8217;t really be killed by anything offscreen, unless you do something unwise such as fall too far (fatal even without spikes) or run too fast (running is only useful when you know where you&#8217;re going). There are no insta-deaths you cannot avoid, again assuming you have the rope, bomb, or other tool needed to defeat it. I can count on one hand the number of games where I ran out of a tool I needed after carefully managing my inventory. That&#8217;s what makes the game so great: When you die, it&#8217;s your fault. You made a mistake. The game wasn&#8217;t unfair, you just couldn&#8217;t measure up.</p>
<p>Finally, it&#8217;s a great review. :-) It captures what makes Spelunky really interesting and fun, despite it being such a simple (in some senses) game.</p>
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	<item>
		<title>By: Spelunky platformer game &#124; Biginfo</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-22545</link>
		<dc:creator>Spelunky platformer game &#124; Biginfo</dc:creator>
		<pubDate>Fri, 02 Oct 2009 09:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-22545</guid>
		<description>[...] is cool, the levels are well constructed and you never get bored playing the game. Here to the more detailed review and here to the [...]</description>
		<content:encoded><![CDATA[<p>[...] is cool, the levels are well constructed and you never get bored playing the game. Here to the more detailed review and here to the [...]</p>
]]></content:encoded>
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		<title>By: Spelunky platformer game &#124; Biginfo</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-22546</link>
		<dc:creator>Spelunky platformer game &#124; Biginfo</dc:creator>
		<pubDate>Fri, 02 Oct 2009 09:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-22546</guid>
		<description>[...] is cool, the levels are well constructed and you never get bored playing the game. Here to the more detailed review and here to the [...]</description>
		<content:encoded><![CDATA[<p>[...] is cool, the levels are well constructed and you never get bored playing the game. Here to the more detailed review and here to the [...]</p>
]]></content:encoded>
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		<title>By: Game &#8211; Spelunky, a free game for Windows &#8211; The Blogs at HowStuffWorks</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-21457</link>
		<dc:creator>Game &#8211; Spelunky, a free game for Windows &#8211; The Blogs at HowStuffWorks</dc:creator>
		<pubDate>Thu, 10 Sep 2009 11:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-21457</guid>
		<description>[...] Spelunky review This is, to the best of my knowledge, only the second free game we’ve deemed worthy of a full review, rather than coverage in the indie section. [...]</description>
		<content:encoded><![CDATA[<p>[...] Spelunky review This is, to the best of my knowledge, only the second free game we’ve deemed worthy of a full review, rather than coverage in the indie section. [...]</p>
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	<item>
		<title>By: werehamster</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-21445</link>
		<dc:creator>werehamster</dc:creator>
		<pubDate>Thu, 10 Sep 2009 06:25:02 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-21445</guid>
		<description>Dude, 

you say you really liked the game where&#039;s the link love?

http://spelunkyworld.com/</description>
		<content:encoded><![CDATA[<p>Dude, </p>
<p>you say you really liked the game where&#8217;s the link love?</p>
<p><a href="http://spelunkyworld.com/" rel="nofollow">http://spelunkyworld.com/</a></p>
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		<title>By: Lewis Denby</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-21423</link>
		<dc:creator>Lewis Denby</dc:creator>
		<pubDate>Wed, 09 Sep 2009 20:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-21423</guid>
		<description>No Nobody: link&#039;s in the game info bar at the top.

Stanley: No it shouldn&#039;t. &quot;If ever&quot; would have been right. I decided to be awkward, though, as I&#039;m fond of doing. :-)</description>
		<content:encoded><![CDATA[<p>No Nobody: link&#8217;s in the game info bar at the top.</p>
<p>Stanley: No it shouldn&#8217;t. &#8220;If ever&#8221; would have been right. I decided to be awkward, though, as I&#8217;m fond of doing. :-)</p>
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	<item>
		<title>By: Spelunky review (PC) &#124; Resolution Magazine</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-21422</link>
		<dc:creator>Spelunky review (PC) &#124; Resolution Magazine</dc:creator>
		<pubDate>Wed, 09 Sep 2009 20:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-21422</guid>
		<description>[...] See the rest here: Spelunky review (PC) &#124; Resolution Magazine [...]</description>
		<content:encoded><![CDATA[<p>[...] See the rest here: Spelunky review (PC) | Resolution Magazine [...]</p>
]]></content:encoded>
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	<item>
		<title>By: No Nobody</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-21419</link>
		<dc:creator>No Nobody</dc:creator>
		<pubDate>Wed, 09 Sep 2009 19:08:46 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-21419</guid>
		<description>I can google, but for christe&#039;s sake, is one gotdamn link to much to ask?</description>
		<content:encoded><![CDATA[<p>I can google, but for christe&#8217;s sake, is one gotdamn link to much to ask?</p>
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	<item>
		<title>By: Stanley</title>
		<link>http://resolution-magazine.co.uk/content/review-spelunky/#comment-21417</link>
		<dc:creator>Stanley</dc:creator>
		<pubDate>Wed, 09 Sep 2009 17:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2627#comment-21417</guid>
		<description>The last word of the 3rd paragraph should be &quot;ever&quot; instead of &quot;never&quot;.</description>
		<content:encoded><![CDATA[<p>The last word of the 3rd paragraph should be &#8220;ever&#8221; instead of &#8220;never&#8221;.</p>
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