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	<title>Comments on: Review &#124; Wolfenstein</title>
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		<title>By: The Saboteur hands-on preview (Xbox360/PS3/PC) &#124; Resolution Magazine</title>
		<link>http://resolution-magazine.co.uk/content/review-wolfenstein/#comment-23516</link>
		<dc:creator>The Saboteur hands-on preview (Xbox360/PS3/PC) &#124; Resolution Magazine</dc:creator>
		<pubDate>Thu, 29 Oct 2009 12:38:34 +0000</pubDate>
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		<description>[...] One saw us scaling a building, sneaking up on a few guards and planting a bomb in a fuel depot, before hopping into a car and hot-footing it to the country&#8217;s border.  Sean Devlin&#8217;s background is in motor racing, so the inclusion of driving sequences works well, and the handling seems perfectly reasonable, if nothing to get particularly giddy about.  Indeed, the whole sequence is a promising one, the open-plan driving impressively showcasing the scale of the game world.  And of course, there&#8217;s just something intrinsically, inexorably cool about ploughing through crowds of Nazis.  J.D. would approve. [...]</description>
		<content:encoded><![CDATA[<p>[...] One saw us scaling a building, sneaking up on a few guards and planting a bomb in a fuel depot, before hopping into a car and hot-footing it to the country&#8217;s border.  Sean Devlin&#8217;s background is in motor racing, so the inclusion of driving sequences works well, and the handling seems perfectly reasonable, if nothing to get particularly giddy about.  Indeed, the whole sequence is a promising one, the open-plan driving impressively showcasing the scale of the game world.  And of course, there&#8217;s just something intrinsically, inexorably cool about ploughing through crowds of Nazis.  J.D. would approve. [...]</p>
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		<title>By: The Saboteur hands-on preview (Xbox360/PS3/PC) &#124; Resolution Magazine</title>
		<link>http://resolution-magazine.co.uk/content/review-wolfenstein/#comment-23517</link>
		<dc:creator>The Saboteur hands-on preview (Xbox360/PS3/PC) &#124; Resolution Magazine</dc:creator>
		<pubDate>Thu, 29 Oct 2009 12:38:34 +0000</pubDate>
		<guid isPermaLink="false">http://resolution-magazine.co.uk/content/?p=2787#comment-23517</guid>
		<description>[...] One saw us scaling a building, sneaking up on a few guards and planting a bomb in a fuel depot, before hopping into a car and hot-footing it to the country&#8217;s border.  Sean Devlin&#8217;s background is in motor racing, so the inclusion of driving sequences works well, and the handling seems perfectly reasonable, if nothing to get particularly giddy about.  Indeed, the whole sequence is a promising one, the open-plan driving impressively showcasing the scale of the game world.  And of course, there&#8217;s just something intrinsically, inexorably cool about ploughing through crowds of Nazis.  J.D. would approve. [...]</description>
		<content:encoded><![CDATA[<p>[...] One saw us scaling a building, sneaking up on a few guards and planting a bomb in a fuel depot, before hopping into a car and hot-footing it to the country&#8217;s border.  Sean Devlin&#8217;s background is in motor racing, so the inclusion of driving sequences works well, and the handling seems perfectly reasonable, if nothing to get particularly giddy about.  Indeed, the whole sequence is a promising one, the open-plan driving impressively showcasing the scale of the game world.  And of course, there&#8217;s just something intrinsically, inexorably cool about ploughing through crowds of Nazis.  J.D. would approve. [...]</p>
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		<title>By: Ashton Raze</title>
		<link>http://resolution-magazine.co.uk/content/review-wolfenstein/#comment-21335</link>
		<dc:creator>Ashton Raze</dc:creator>
		<pubDate>Tue, 08 Sep 2009 15:06:08 +0000</pubDate>
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		<description>Nice to see this game finally getting a bit of love in the press. It seemed to be approached quite seriously which is a shame, it was very refreshing to play an old school, gung-ho mindless shooter again. I have to disagree about the Veil powers though, when combined with different weapons they added different levels to each encounter. The fact you can stack them (Empower + Mire ftw) is great too, especially once they&#039;re upgraded (Mire with the instant-kill proximity attack is a godsend against those invisible enemies). I also loved how a fully upgraded Empower basically made the KAR into the Far Sight (I think) from Perfect Dark. :D</description>
		<content:encoded><![CDATA[<p>Nice to see this game finally getting a bit of love in the press. It seemed to be approached quite seriously which is a shame, it was very refreshing to play an old school, gung-ho mindless shooter again. I have to disagree about the Veil powers though, when combined with different weapons they added different levels to each encounter. The fact you can stack them (Empower + Mire ftw) is great too, especially once they&#8217;re upgraded (Mire with the instant-kill proximity attack is a godsend against those invisible enemies). I also loved how a fully upgraded Empower basically made the KAR into the Far Sight (I think) from Perfect Dark. :D</p>
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		<title>By: Wolfenstein Review &#187; The Daily Scoundrel</title>
		<link>http://resolution-magazine.co.uk/content/review-wolfenstein/#comment-21297</link>
		<dc:creator>Wolfenstein Review &#187; The Daily Scoundrel</dc:creator>
		<pubDate>Mon, 07 Sep 2009 18:45:33 +0000</pubDate>
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		<description>[...] http://resolution-magazine.co.uk/content/review-wolfenstein/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://resolution-magazine.co.uk/content/review-wolfenstein/" rel="nofollow">http://resolution-magazine.co.uk/content/review-wolfenstein/</a> [...]</p>
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