Posts Tagged ‘design’
Tragedy, grief and depression affect most people at some point. But can games really help us get through the worst of times?
Industry greats talk about the writing process for videogames.
Online functionality in consoles has changed the face of gaming, but it’s important we don’t forget the single-player experience.
Do first-person games bring greater responsibility for the player?
Can videogames help us through tough real-life situations? Or is this escapism unhealthy?
Fight! Fight! Fight! The counter-point to yesterday's angry argument.
What makes the ideal videogame hero? In a two-part exploration, Resolution suggests some answers...
What have an old lady and a drunken lowlife got in common? Why, a whole game...
Pine cones, unicycles and why they’re the next step in game design.
Short but sweet, these are the games that defy our expectations - all within a few hours.















