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Features Editor Required...

Do you love videogames?

Are you passionate about intelligent discussion of the medium?

Would you like some writing and editorial work to list on your CV?

Resolution currently requires a Features Editor to oversee the Features and Articles section of the online magazine.  If you are interested, please have a read of the detailed Q&A below, and apply by email to lewis.denby@resolution-magazine.co.uk.



What does the role entail?
As Features Editor, you will ensure that we can deliver an interesting and relevant selection of features, articles and opinion pieces in the magazine.  You will liase with members of the Resolution team, as well as our freelance pool, to establish what content will be featured in the section each month.  You will come up with interesting ideas for articles for other writers to produce, as well as contributing at least one piece per month yourself.  You may be required to organise and conduct interviews with those involved in areas of the games industry, or liase with public relations representatives.  Sometimes, you will be required to search for and approach freelance writers to produce features for the magazine.  Finally, you will keep track of these articles and their progress in advance of their submission on deadline day.

Where do I have to be based?
As Resolution does not have a physical office, theoretically you can be based anywhere in the world, but as we are a UK site, residing in the UK is certainly preferable.  Our core team is primarily based in Leeds, UK, but it is by no means essential that you are too. 

Do I get paid?
Resolution is a non-profit organisation, independently and passionately run by a group of individuals in their spare time.  In fact, as we don't clutter the site with adverts, we actually lose money in delivering the magazine, as we still have overheads to cover.  As such, we are unable to offer paid work at Resolution.  

What's in it for me, then?
Primarily, the satisfaction of doing something you love.  We're looking for someone that's enthusiastic enough about this sort of thing not to feel put out by the lack of financial reward.

It's also a fabulous opportunity to gain experience in the field of games journalism, and would be a fantastic addition to any budding games journalist's CV.  Your work will be seen by the thousands of readers that view our e-zine each month, giving you the opportunity to raise your writing presence and profile.

In addition to this, as Features Editor, you will also be encouraged to get involved with our Previews and Reviews sections, and this often results in being given press copies to play.  If you are only excited by the prospect of free games, however, this position is not for you.

What qualities do I require?
You must be passionate about videogames and dedicated to helping us create an interesting and enjoyable online magazine.  You must be able to think creatively and come up with original and intriguing ideas, based on your own knowledge and research.  You must be able to work to tight deadlines (usually of around three to four weeks to piece together the whole section), and ensure others do the same, while working as part of a team.

You must also have an excellent command of written English, and be able to produce entertaining and informative prose in keeping with our current style.  If you are unsure of this, please refer to the features and articles published in our issues so far.

Do I require any formal qualifications or previous experience?
You most certainly do not require any formal qualifications in journalism.  None of us have any.  What we do have is experience, and this is certainly helpful, but the right person for the job might be a complete rookie.  Do not be discouraged from applying if you have not worked within games journalism before.

Do I have to be a certain age?
Yes.  You have to be twenty-eight.

Joking, of course.  We will accept applications from anyone over the age of 14, though if you are a younger applicant, we ask you to consider whether you can fit this work around your school life.

(Equally, though, if you're older, you may want to consider whether you can fit this role around your work life.  Goes without saying, really.  But we said it anyway.)

When will the role commence?
Immediately on selection, unless discussed otherwise.

How do I apply?
Please email
lewis.denby@resolution-magazine.co.uk.  Tell us about your involvement with videogames and how you engage with them.  If you have any previous writing experience, please detail that.  If you have any existing work published online, please link to it in support of your application.

When is the deadline for applications?
There isn't one - but we'll start considering applications as soon as they arrive in our inbox, so send them in sooner rather than later to be in with a better chance.

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What is Resolution?
Resolution is a monthly videogames e-zine run primarily by a group of egocentric misfits in Leeds, UK.

It's all delivered in the lovely, straightforward format of HTML, so you've no silly PDF files to download. We aim to talk about videogames in the most diverse and relevant way possible, meaning we've the standard 'news and reviews' gubbins, but also plenty of other worthwhile articles for you to cast your watchful eyes over.

We do this because we bloody love videogames, we bloody love writing about them, and we're bloody proud of both of these facts. We hope that you - yes, sir/madam, you! - can share in this gleeful excitement about this most wonderful of creative media, and that you enjoy reading the words what we have written.


Contact Resolution.

Any queries, troubles, pleas or death threats should be sent to
contact@resolution-magazine.co.uk.

If it's for the attention of a particular writer, say so in the subject line and it'll be passed on accordingly.