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Features
Editor Required...
Do you love
videogames?
Are you passionate about intelligent discussion of the
medium?
Would you like some writing and editorial work to list on
your CV?
Resolution
currently requires a Features Editor to oversee the Features
and Articles section of the online magazine. If you
are interested, please have a read of the detailed Q&A
below, and apply by email to lewis.denby@resolution-magazine.co.uk.
What does the role entail?
As
Features Editor, you will ensure that we can deliver an
interesting and relevant selection of features, articles and
opinion pieces in the magazine. You will liase with
members of the Resolution team, as well as our freelance
pool, to establish what content will be featured in the
section each month. You will come up with interesting
ideas for articles for other writers to produce, as well as
contributing at least one piece per month yourself.
You may be required to organise and conduct interviews with
those involved in areas of the games industry, or liase with
public relations representatives. Sometimes, you will
be required to search for and approach freelance writers to
produce features for the magazine. Finally, you will
keep track of these articles and their progress in advance
of their submission on deadline day.
Where do I have to be based?
As Resolution does not have a physical office,
theoretically you can be based anywhere in the world, but as
we are a UK site, residing in the UK is certainly
preferable. Our core team is primarily based in Leeds,
UK, but it is by no means essential that you are too.
Do I get paid?
Resolution is a non-profit organisation, independently
and passionately run by a group of individuals in their
spare time. In fact, as we don't clutter the site with
adverts, we actually lose money in delivering the
magazine, as we still have overheads to cover. As
such, we are unable to offer paid work at
Resolution.
What's in it for me, then?
Primarily, the satisfaction of doing something you
love. We're looking for someone that's enthusiastic
enough about this sort of thing not to feel put out by the
lack of financial reward.
It's also a fabulous opportunity to gain experience in the
field of games journalism, and would be a fantastic addition
to any budding games journalist's CV. Your work will
be seen by the thousands of readers that view our e-zine
each month, giving you the opportunity to raise your writing
presence and profile.
In addition to this, as Features Editor, you will also be
encouraged to get involved with our Previews and Reviews
sections, and this often results in being given press copies
to play. If you are only excited by the prospect of
free games, however, this position is not for you.
What qualities do I require?
You must be passionate about videogames and dedicated to
helping us create an interesting and enjoyable online
magazine. You must be able to think creatively and
come up with original and intriguing ideas, based on your
own knowledge and research. You must be able to work
to tight deadlines (usually of around three to four weeks to
piece together the whole section), and ensure others do the
same, while working as part of a team.
You must also have an excellent command of written English,
and be able to produce entertaining and informative prose in
keeping with our current style. If you are unsure of
this, please refer to the features and articles published in
our issues so far.
Do I require any formal qualifications or previous
experience?
You most certainly do not require any formal
qualifications in journalism. None of us have
any. What we do have is experience, and this is
certainly helpful, but the right person for the job might be
a complete rookie. Do not be discouraged from applying
if you have not worked within games journalism before.
Do I have to be a certain age?
Yes. You have to be twenty-eight.
Joking, of course. We will accept applications from
anyone over the age of 14, though if you are a younger
applicant, we ask you to consider whether you can fit this
work around your school life.
(Equally, though, if you're older, you may want to consider
whether you can fit this role around your work life.
Goes without saying, really. But we said it anyway.)
When will the role commence?
Immediately on selection, unless discussed otherwise.
How do I apply?
Please email lewis.denby@resolution-magazine.co.uk.
Tell us about your involvement with videogames and how you
engage with them. If you have any previous writing
experience, please detail that. If you have any
existing work published online, please link to it in support
of your application.
When is the deadline for applications?
There isn't one - but we'll start considering
applications as soon as they arrive in our inbox, so send
them in sooner rather than later to be in with a better
chance.
Back
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What is
Resolution?
Resolution is a monthly videogames e-zine run primarily by a group of
egocentric misfits in Leeds, UK.
It's all delivered in the lovely, straightforward format of HTML, so you've no silly PDF files to download. We aim to talk about videogames in the most diverse and relevant way possible, meaning we've the standard 'news and reviews' gubbins, but also plenty of other worthwhile articles for you to cast your watchful eyes
over.
We do this because we bloody love videogames, we bloody love writing about them, and we're bloody proud of both of these facts. We hope that you - yes, sir/madam, you! - can share in this gleeful excitement about this most wonderful of creative media, and that you enjoy reading the words what we have written.
Contact
Resolution.
Any queries, troubles, pleas or death threats should be sent to
contact@resolution-magazine.co.uk.
If it's for the attention of a particular writer, say so in the subject line and it'll be passed on
accordingly. |
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