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Keeping up appearances...
By a spotty, bespectacled Lewis Denby

No, that's not what I really look like.  The specs aren't too bad, I reckon, but I'm not keen on the spotty look.  Still, that's what most would have you believe constitutes the typical gamer - that, plus obesity, and with a box of tissues handy for the next sex scene in Mass Effect.

And it's weird, because we all know it's not true, we've all had the discussion a million times, and we still see such bizarre stereotyping of the gaming community in this way.  Is it the mainstream media?  Not really - if everyone followed their lead we'd all be seen as ravenous murderers, desperate to live out our Grand Theft Auto fantasies.  So what is it?

Even beyond this image - which I don't think anyone truly believes, despite the jokes that may circulate - our hobby is still regarded as a low form of entertainment: culturally irrelevant, socially damaging and academically vacuous.  In short, it's a bit embarrassing to be seen as a 'gamer geek'.  We keep hitting out at the masses, with cries of "It's not true!", but the assumptions still remain.  Finally, I think I've cracked it.

It's our fault.

Think about it.  When was the last time you held an open discussion about videogames with an abundance of non-gamers present?  I'd wager it's not too regular an occurrence, but even if it is, did you really take any time to defend your comments?

"...As if it's a secret.  As if I'm ashamed..."

I'm as guilty of it as anyone - perhaps moreso.  My work life revolves around writing, my off-time revolves around gaming and games developing (and music, to be fair), and things like this sit in between the two.  So I've been pretty busy with games-related projects.  Yet whenever anyone asks me what I've been doing lately, I inevitably respond with a muted, "Nothing much."  As if it's a secret.  As if I'm ashamed.

I bet you do the same.  And if your first reaction to that is one of stubborn denial, think very carefully about the public image you try to project, and decide if being recognised as a gamer is high on your list of priorities.

I remember fellow Resolution writer Graham and I going round to a friend's house one time, with the full intention of having a booze-fuelled Wii session.  But, even while comrades swore like troopers at each other over a game of digital tennis, it was us that remained at the receiving end of the jokes.  'Cause, you know, we're passionate enough to actually write about the stuff.

And you know what?  I think we became rather reserved about the whole situation once again.  We shifted the topic to the other, more respectable things we're involved with.  Why didn't we explain?  Why didn't we take the opportunity to prove something?

The thing is, we could have become involved in a heated discussion about film or literature - you know, the proper narrative arts - and no one would have batted an eyelid.  Everyone would have joined in.  But as the industry starts to get a real hang of the expressive power of the videogame, we need to start showing - and voicing - an understanding of the immense creative potential of this pursuit, and a pride in our gaming lives.

Until we do that, there's no hope.  While ever we're secretive and embarrassed about our hobby, it's never going to be taken seriously.  The minute we stand up to be counted, and take some time to explain things from our point of view, it stands a hefty chance.

I quite like those glasses, actually.  I might have to buy some.


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What is Resolution?
Resolution is a monthly videogames e-zine run primarily by a group of egocentric misfits in Leeds, UK.

It's all delivered in the lovely, straightforward format of HTML, so you've no silly PDF files to download. We aim to talk about videogames in the most diverse and relevant way possible, meaning we've the standard 'news and reviews' gubbins, but also plenty of other worthwhile articles for you to cast your watchful eyes over.

We do this because we bloody love videogames, we bloody love writing about them, and we're bloody proud of both of these facts. We hope that you - yes, sir/madam, you! - can share in this gleeful excitement about this most wonderful of creative media, and that you enjoy reading the words what we have written.


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Any queries, troubles, pleas or death threats should be sent to
contact@resolution-magazine.co.uk.

If it's for the attention of a particular writer, say so in the subject line and it'll be passed on accordingly.