Guitar Hero On Tour: Decades
rock star. No, seriously, he
as the Nintendo DS is continuing to prove such a huge hit
with casual gamers, it came as no surprise when publisher
Activision delivered one of their biggest casual hits in a
portable, touch-screen edition last year. After just a few
months, developers Vicarious Visions have seen fit to
release a follow up in the form of Guitar
Hero On Tour: Decades.
If you’ve played the original Guitar Hero DS release then you’ll know exactly what to expect
here. Plug the ‘Guitar Grip’ accessory into the Gameboy
Advance slot, grab the guitar-pick-shaped stylus, and
you’re flying headfirst down that fret board, rocking out
and racking up the points for a huge Star Power solo. And
then the cramp sets in and your wrist feels like it’s on
Yes, just like its predecessor, Decades suffers from the DS hardware and its inability to
comfortably replicate the guitar controllers of its home
console counterparts. On top of the Guitar Grip often
feeling like it’s pushing your pain threshold to the max,
the accessory is also prone to slipping out of the GBA
cartridge slot mid song, causing a string of duff notes,
until you realise what’s happened and throw your console
at the nearest solid surface. These problems by no means
make the game permanently unplayable, but they do make it
unplayable for long periods of time and require you to
experiment with a variety of different playing positions to
minimise the strain on your wrists and hands.
There are just shy of thirty tracks to master as a lead
guitarist, bassist and rhythm guitarist across varying
difficulty settings. The quality of the music is hardly
going to blow you away, particularly when played through the
DS’ own speakers, but plug in a pair of earphones and the
compressed tunes are perfectly listenable.
wrist feels like it's on fire..."
New additions to help differentiate Decades
from the previous iteration are few and far between.
There’s a new roster of songs ranging from the 1970’s
through to present day hits and they’re structured to be
played one decade at a time (hence the game’s subtitle).
Each decade has five songs in total and these are played at
the relevantly themed venues in order to earn money and
unlock new venues, songs and guitars.
Other than that, this is essentially the same game as last
time around, which really is nothing less than expected and,
in my opinion, is no bad thing. What Decades
misses out on in terms of originality, it more than makes up
for it by delivering a wonderfully entertaining and
fiendishly addictive Guitar
Hero experience which you can play on your daily
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